Recent Projects
SuperStruct
Late in 2008, RadicalFusion was contracted by Palo Alto's Institute for the Future to build the first implementation of a visionary new "massively multi-player future-casting" game. The game combined various social networking systems around a common fictional plot line set 10 years in the future. Players were encouraged to collaborate with one another through social media to create stories for this hypothetical future as a way of acting out their expectations of that potential future. IFTF is using the collaborative data created by players as the foundational research for their deci-annual report on the future of technology in our society. The system was constructed using our Fusion framework and inter-operating with several other systems, such as a Wiki and video blogging platforms.
Moka5
RadicalFusion helped build Moka5's Live PC Lab using our own "Fusion" PHP 5 framework. Moka 5 produces a desktop client for running "Virtual PCs", or complete instances of computers running totally in memory, somewhat similar to VMWare. Users can create, edit and share Live PC disk images through the portal. Moka 5 required a web based system to allow them to coordinate the downloads of their client, the creation and sharing of users' own Live PCs on the system, and version updates to those disk images. The project included a complex, multi-level access control system for managing multiple users and groups in multiple corporate accounts, as well as the integration with a REST API to coordinate the client with our Fusion server.
ZipDX
RadicalFusion was contracted to develop the initial version of the ZipDX conference call management application, and now we are also customers of the service. ZipDX uses a novel "viral" approach to marketing its services, allowing users to invite others to a conference call managed through a sophisticated web interface. We worked with founder David Frankel to develop requirements collaboratively. We then developed all of the web components for the conference call planning and viral aspects of the site, as well as the REST API with which the Call System and website communicate. This was built around a custom MVC framework, designed exclusively for the project.